
Small Humanoid, Neutral Evil
Armor Class 15 (Leather Armor, Shield)
Hit Points 7 (2d6)
Speed 30ft
| STR DEX CON INT WIS CHA |
|---|
| 8(-1) 14(+2) 10(+0) 10(+0) 8(-1) 8(-1) |
Skills Stealth +6
Senses darkvision 60 ft, Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Scimitar Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6+2) slashing damage.
Shortbow Ranged Weapon Attack: +4 to hit, range 80/320 ft, one target. Hit: 5 (1d6+2) piercing damage.
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
Susceptible to spells, easy to trick.